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Homeworld
Page 1 - Relic's Space-Based 3D Real-Time Strategy
Author: Dan Podhola (WebMasterP)
Date: January 08, 2000
Category: Software
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Homeworld


I know this review is a little late, but with this game it's a better late then never.

This game was produced by Relic Entertainment and Sierra Studios; Sierra being the makers of the famous Half Life. From the looks of their website, this is Relic's first shot at a game. This game has been dubbed a "3D Real-Time Strategy," which, after playing, I found to be completely accurate.

Installation and setup was very straight forward and there were no problems. GL Setup, MissonMan, Adobe Acrobat Reader, and a demo of Pharaoh were all on the CD to assist with setup and installation. MissonMan is what is used for creating custom multiplayer games. Also, a major plus is the system requirements are not extremely high, so lower end systems can enjoy at least semi-good resolutions.

System Requirements
  • Pentium 233 or equivalent
  • 32 MB RAM
  • 100 MB Hard Drive Space (+50 MB for Permanent Swap File)
  • 4x CD-ROM Drive
  • 8 MB Video Card (Direct X compatible)
What I Played With
  • Celeron 366 @ 572 MHz
  • 128 MB Corsair PC-133 SDRAM
  • 400 MB Installation (If I remember right)
  • Asus 50x Max CD-ROM
  • Voodoo3 3000 AGP 16 MB

With my system I was able to achieve 1600x1200 at 16 bit color with small skips occurring very seldom and only in intense action sequences.

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