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Homeworld
Page 1 - Relic's Space-Based 3D Real-Time Strategy
I know this review is a little late, but with this game it's a better late
then never.
This game was produced by Relic Entertainment
and Sierra Studios; Sierra being the makers
of the famous Half Life. From the looks of their website, this is Relic's
first shot at a game. This game has been dubbed a "3D Real-Time
Strategy," which, after playing, I found to be completely accurate.
Installation and setup was very straight forward and there were no problems.
GL Setup, MissonMan, Adobe Acrobat Reader, and a demo of Pharaoh were all on
the CD to assist with setup and installation. MissonMan is what is used for
creating custom multiplayer games. Also, a major plus is the system
requirements are not extremely high, so lower end systems can enjoy at least
semi-good resolutions.
System Requirements
- Pentium 233 or equivalent
- 32 MB RAM
- 100 MB Hard Drive Space (+50 MB for Permanent Swap File)
- 4x CD-ROM Drive
- 8 MB Video Card (Direct X compatible)
What I Played With
- Celeron 366 @ 572 MHz
- 128 MB Corsair PC-133 SDRAM
- 400 MB Installation (If I remember right)
- Asus 50x Max CD-ROM
- Voodoo3 3000 AGP 16 MB
With my system I was able to achieve 1600x1200 at 16 bit color with small skips
occurring very seldom and only in intense action sequences.
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